Goals and assists are the easy part — every app has those. Lacrosse is decided by the possession game: who wins the face-off, who picks up the ground ball, who forces the turnover. TeamLoop tracks those, on quarters that already match how the game is played.
Entered after the game, from the bench notes or the film — not by someone tapping a tablet while the ball is live.
Four quarters at 12 minutes, a 10-minute halftime after Q2, and 4-minute overtime periods — the defaults are already right, so nobody is configuring periods the night before the first game.
Drag players, draw routes, build your rides and clears on an actual lacrosse field. Share a playbook with the team, or drop a single play straight into a message so it arrives where they already read.
Pair it with Film Room — upload game film, clip the man-up sequences into a playlist with your notes, and see which players actually watched it.
| Starter | Free forever | 1 team, up to 25 players |
| Pro | $8 / month | 1 team, everything unlocked |
| Club | $25 / month | Up to 5 teams + club website |
| Club+ | $45 / month | Unlimited teams |
Priced per organization, not per team — a five-team club on Club pays $25 total. 14-day trial on paid plans, no credit card to start.
No advertising on any plan, including the free one. Dues and fundraisers run on your club's own Stripe account and TeamLoop takes 0% — you pay Stripe's standard processing rate and nothing on top.
Running a multi-team club? Club covers five teams for $25 a month, total. Also built for tennis and track & field.