Track is the sport that breaks generic team apps. The roster is enormous, half of it is at the shot put ring while the other half is on the track, results come in times, heights and distances, and the team score depends on how many places the meet pays out. TeamLoop is built for that, rather than asking you to type a final score into a box meant for basketball.
Running events record times, jumps and vaults record heights, throws and horizontal jumps record distances — each in its own units, because a 12-foot pole vault and a 12-second 100m are not the same number.
5–3–1 for individual events, 5 points to the winning relay. The standard head-to-head table.
Scoring 8 or 16 places: 10–8–6–5–4–3–2–1. Larger 24-team invites pay deeper still, starting 14–12–10 and running eleven places down.
Pick the meet type, enter places, and the team score recalculates itself. Exhibition marks, DQs and scratches score zero without you having to remember to exclude them.
Groups matter more in track than most sports: sprinters, distance, throwers and jumpers can each get their own practice schedule and their own channel, on one roster.
| Starter | Free forever | 1 team, up to 25 players |
| Pro | $8 / month | 1 team, everything unlocked |
| Club | $25 / month | Up to 5 teams + club website |
| Club+ | $45 / month | Unlimited teams |
Priced per organization, not per team — a five-team club on Club pays $25 total. 14-day trial on paid plans, no credit card to start.
No advertising on any plan, including the free one. Dues and fundraisers run on your team's own Stripe account and TeamLoop takes 0% — you pay Stripe's standard processing rate and nothing on top.
Cross country in the fall? Same roster, same app. Also built for tennis and lacrosse.